7VISH1bwiSjrslWRmrfXGD changeset

Changeset316364666564 (b)
Parent626232373034 (a)
ab
0-Initialize engine version: 5.6.7f1 (e80cc3114ac1)
0-GfxDevice: creating device client; threaded=1
0-Direct3D:
0-    Version:  Direct3D 11.0 [level 11.0]
0-    Renderer: NVIDIA GeForce 930MX (ID=0x134e)
0-    Vendor:   NVIDIA
0-    VRAM:     2010 MB
0-    Driver:   25.21.14.1616
0-Begin MonoManager ReloadAssembly
0-Platform assembly: D:\TankiX\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
0-Loading D:\TankiX\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
0-Platform assembly: D:\TankiX\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
0-Loading D:\TankiX\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
0-Platform assembly: D:\TankiX\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
0-Loading D:\TankiX\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
0-Platform assembly: D:\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
0-Loading D:\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
0-Platform assembly: D:\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll (this message is harmless)
0-Loading D:\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll into Unity Child Domain
0-Platform assembly: D:\TankiX\tankix_Data\Managed\AmplifyBloom.dll (this message is harmless)
0-Loading D:\TankiX\tankix_Data\Managed\AmplifyBloom.dll into Unity Child Domain
0-Platform assembly: D:\TankiX\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll (this message is harmless)
0-Loading D:\TankiX\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll into Unity Child Domain
0-- Completed reload, in  0.040 seconds
0-Platform assembly: D:\TankiX\tankix_Data\Managed\System.Core.dll (this message is harmless)
0-Platform assembly: D:\TankiX\tankix_Data\Managed\System.dll (this message is harmless)
0-Platform assembly: D:\TankiX\tankix_Data\Managed\System.Xml.dll (this message is harmless)
0-<RI> Initializing input.
0+Jasper AI is the ultimate solution for all your copywriting needs. Our advanced AI technology is trained to generate original and creative content that will capture the attention of your audience and help increase your open and conversion rates.
0+With Jasper AI, you can create compelling subject lines, personalized email body and send it at the best time for your audience. The program also allows you to segment your audience and send them targeted content, which can further boost your conversion rate.
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2828
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29-<RI> Input initialized.
29+Say goodbye to writer's block and hello to high-quality, engaging content with Jasper AI.
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3030
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31-desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
31-<RI> Initialized touch support.
31-
31-UnloadTime: 1.869500 ms
31-Platform assembly: D:\TankiX\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
31-Platform assembly: D:\TankiX\tankix_Data\Managed\System.Configuration.dll (this message is harmless)
31-Load client logger config: file://D:/TankiX/tankix_Data/StreamingAssets/log4net.xml
31-Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
31-UnloadTime: 1.671000 ms
31-Load client logger config: file://D:/TankiX/tankix_Data/StreamingAssets/log4net.xml
31-LOG_MARK: Device type: Desktop
31-LOG_MARK: Graphics device name: NVIDIA GeForce 930MX
31-LOG_MARK: Graphics memory size: 2010 Mb
31-LOG_MARK: Graphics shader model: 50
31-LOG_MARK: Operating system: Windows 10  (10.0.0) 64bit
31-LOG_MARK: System memory size: ~8075 Mb
31-LOG_MARK: Processor type: Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz
31-LOG_MARK: Processor count: 4
31-
31-Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 7520.
31-Total: 43.764599 ms (FindLiveObjects: 0.286800 ms CreateObjectMapping: 0.483000 ms MarkObjects: 42.577301 ms  DeleteObjects: 0.415500 ms)
31-
31-AssetBundleDiskCache: requiredFreeSpace: 356431 bytes.
31-LOG_MARK: Lobby load is completed
31-[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
31+Don't believe us? Try Jaspier AI for yourself and see the difference it can make. https://jasper.ai/free-trial?fpr=rob33
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-LOG_MARK: Client session added: 281490885874179
57-LOG_MARK: Lobby added
57-LOG_MARK: Self user added: 281475249695271
57-LOG_MARK: TopPanelAuthenticatedComponent added
57-LOG_MARK: Device type: Desktop
57-LOG_MARK: Graphics device name: NVIDIA GeForce 930MX
57-LOG_MARK: Graphics memory size: 2010 Mb
57-LOG_MARK: Graphics shader model: 50
57-LOG_MARK: Operating system: Windows 10  (10.0.0) 64bit
57-LOG_MARK: System memory size: ~8075 Mb
57-LOG_MARK: Processor type: Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz
57-LOG_MARK: Processor count: 4
57-LOG_MARK: Lobby load is completed
57-LOG_MARK: Garage scene  start async loading
57-Shader 'UpdateRankEffect/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
57-Unloading 3 Unused Serialized files (Serialized files now loaded: 370)
57-UnloadTime: 3.314500 ms
57-Start cleaning in 4/29/2019 10:45:40 AM
57-UsedMemory: 0
57-LOG_MARK: User ready to lobby
57-
57-Unloading 571 unused Assets to reduce memory usage. Loaded Objects now: 51414.
57-Total: 251.238907 ms (FindLiveObjects: 2.363700 ms CreateObjectMapping: 2.610100 ms MarkObjects: 227.970001 ms  DeleteObjects: 18.294201 ms)
57-
57-Unloading 1 Unused Serialized files (Serialized files now loaded: 371)
57-
57-Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 51414.
57-Total: 221.529388 ms (FindLiveObjects: 3.619500 ms CreateObjectMapping: 2.928700 ms MarkObjects: 213.613007 ms  DeleteObjects: 1.365100 ms)
57-
57-Stop cleaning in 4/29/2019 10:45:41 AM
57-UsedMemory: 0
57-LOG_MARK: User is on Home screen.
57-LOG_MARK: User start going to battle Arabian Night
57-LOG_MARK: Battle load is completed
57-LOG_MARK: NightIran scene  start async loading
57-Unloading 3 Unused Serialized files (Serialized files now loaded: 687)
57-UnloadTime: 9.485000 ms
57-LOG_MARK: Battle map is inited
57-
57-Unloading 691 unused Assets to reduce memory usage. Loaded Objects now: 91676.
57-Total: 302.663513 ms (FindLiveObjects: 4.384300 ms CreateObjectMapping: 5.525100 ms MarkObjects: 244.591400 ms  DeleteObjects: 48.161800 ms)
57-
57-Setting up 2 worker threads for Enlighten.
57-  Thread -> id: 2728 -> priority: 1
57-  Thread -> id: 35c4 -> priority: 1
57-LOG_MARK: User is ready to battle
57-LOG_MARK: Garage scene  start async loading
57-Unloading 2 Unused Serialized files (Serialized files now loaded: 787)
57-UnloadTime: 46.239998 ms
57-Start cleaning in 4/29/2019 10:58:31 AM
57-UsedMemory: 0
57-LOG_MARK: User ready to lobby
57-
57-Unloading 6118 unused Assets to reduce memory usage. Loaded Objects now: 81997.
57-Total: 419.581787 ms (FindLiveObjects: 5.586200 ms CreateObjectMapping: 6.391600 ms MarkObjects: 300.262604 ms  DeleteObjects: 107.338600 ms)
57-
57-Unloading 0 Unused Serialized files (Serialized files now loaded: 787)
57-
57-Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 81997.
57-Total: 328.636810 ms (FindLiveObjects: 24.833900 ms CreateObjectMapping: 5.681000 ms MarkObjects: 298.005707 ms  DeleteObjects: 0.115000 ms)
57-
57-Stop cleaning in 4/29/2019 10:58:32 AM
57-UsedMemory: 0
57-LOG_MARK: User left battle
57-LOG_MARK: User is on Home screen.
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-LOG_MARK: User start going to battle Ares
57-LOG_MARK: Battle load is completed
57-LOG_MARK: MassacreMars scene  start async loading
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (8)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (8)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
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57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-Unloading 3 Unused Serialized files (Serialized files now loaded: 896)
57-UnloadTime: 9.134200 ms
57-LOG_MARK: Battle map is inited
57-
57-Unloading 2413 unused Assets to reduce memory usage. Loaded Objects now: 104896.
57-Total: 432.194214 ms (FindLiveObjects: 5.663800 ms CreateObjectMapping: 7.260900 ms MarkObjects: 303.132202 ms  DeleteObjects: 116.136497 ms)
57-
57-LOG_MARK: User is ready to battle
57-LOG_MARK: Garage scene  start async loading
57-Unloading 2 Unused Serialized files (Serialized files now loaded: 945)
57-UnloadTime: 33.598099 ms
57-Start cleaning in 4/29/2019 11:10:26 AM
57-UsedMemory: 0
57-LOG_MARK: User ready to lobby
57-
57-Unloading 11007 unused Assets to reduce memory usage. Loaded Objects now: 99578.
57-Total: 644.469360 ms (FindLiveObjects: 6.158700 ms CreateObjectMapping: 7.845300 ms MarkObjects: 425.423798 ms  DeleteObjects: 205.040695 ms)
57-
57-Unloading 0 Unused Serialized files (Serialized files now loaded: 945)
57-
57-Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 99578.
57-Total: 483.584412 ms (FindLiveObjects: 60.983402 ms CreateObjectMapping: 6.287400 ms MarkObjects: 413.188202 ms  DeleteObjects: 3.124500 ms)
57-
57-Stop cleaning in 4/29/2019 11:10:27 AM
57-UsedMemory: 0
57-LOG_MARK: User left battle
57-LOG_MARK: User is on Home screen.
57-LOG_MARK: User is on Home screen.
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-MarketItem is null
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-MarketItem is null
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-MarketItem is null
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-MarketItem is null
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-MarketItem is null
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-MarketItem is null
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-MarketItem is null
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-MarketItem is null
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-MarketItem is null
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-MarketItem is null
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-MarketItem is null
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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57-MarketItem is null
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57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-LOG_MARK: User start going to battle Sandbox
57-LOG_MARK: Battle load is completed
57-LOG_MARK: Sandbox scene  start async loading
57-Unloading 3 Unused Serialized files (Serialized files now loaded: 1004)
57-UnloadTime: 10.932400 ms
57-LOG_MARK: Battle map is inited
57-
57-Unloading 1953 unused Assets to reduce memory usage. Loaded Objects now: 152872.
57-Total: 526.612122 ms (FindLiveObjects: 11.433800 ms CreateObjectMapping: 9.720901 ms MarkObjects: 364.000122 ms  DeleteObjects: 141.456497 ms)
57-
57-LOG_MARK: User is ready to battle
57-LOG_MARK: User left battle
57-LOG_MARK: Garage scene  start async loading
57-Unloading 2 Unused Serialized files (Serialized files now loaded: 1018)
57-UnloadTime: 64.206398 ms
57-Start cleaning in 4/29/2019 11:17:04 AM
57-UsedMemory: 0
57-LOG_MARK: User ready to lobby
57-LOG_MARK: User is on Home screen.
57-
57-Unloading 5618 unused Assets to reduce memory usage. Loaded Objects now: 82800.
57-Total: 537.807983 ms (FindLiveObjects: 5.718000 ms CreateObjectMapping: 7.159200 ms MarkObjects: 391.844208 ms  DeleteObjects: 133.085800 ms)
57-
57-Unloading 0 Unused Serialized files (Serialized files now loaded: 1018)
57-
57-Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 82800.
57-Total: 452.113495 ms (FindLiveObjects: 37.584000 ms CreateObjectMapping: 6.355800 ms MarkObjects: 408.040710 ms  DeleteObjects: 0.132000 ms)
57-
57-Stop cleaning in 4/29/2019 11:17:05 AM
57-UsedMemory: 0
57-LOG_MARK: User is on Home screen.
57-LOG_MARK: User start going to battle Silence
57-LOG_MARK: Battle load is completed
57-LOG_MARK: Silence scene  start async loading
57-Unloading 3 Unused Serialized files (Serialized files now loaded: 1065)
57-UnloadTime: 10.890100 ms
57-LOG_MARK: Battle map is inited
57-
57-Unloading 2702 unused Assets to reduce memory usage. Loaded Objects now: 116084.
57-Total: 488.598114 ms (FindLiveObjects: 5.409000 ms CreateObjectMapping: 6.401000 ms MarkObjects: 360.673492 ms  DeleteObjects: 116.113800 ms)
57-
57-LOG_MARK: User is ready to battle
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-LOG_MARK: Garage scene  start async loading
57-Unloading 2 Unused Serialized files (Serialized files now loaded: 1109)
57-UnloadTime: 45.839100 ms
57-Start cleaning in 4/29/2019 11:29:09 AM
57-UsedMemory: 0
57-LOG_MARK: User ready to lobby
57-
57-Unloading 5749 unused Assets to reduce memory usage. Loaded Objects now: 100691.
57-Total: 617.995178 ms (FindLiveObjects: 8.622000 ms CreateObjectMapping: 8.599300 ms MarkObjects: 474.353699 ms  DeleteObjects: 126.419304 ms)
57-
57-Unloading 0 Unused Serialized files (Serialized files now loaded: 1109)
57-
57-Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 100691.
57-Total: 487.711090 ms (FindLiveObjects: 29.617901 ms CreateObjectMapping: 7.488500 ms MarkObjects: 450.446899 ms  DeleteObjects: 0.155400 ms)
57-
57-Stop cleaning in 4/29/2019 11:29:11 AM
57-UsedMemory: 0
57-LOG_MARK: User left battle
57-LOG_MARK: User is on Home screen.
57-LOG_MARK: User start going to battle Kungur
57-LOG_MARK: Battle load is completed
57-LOG_MARK: Kungur scene  start async loading
57-Unloading 3 Unused Serialized files (Serialized files now loaded: 1123)
57-UnloadTime: 10.204400 ms
57-LOG_MARK: Battle map is inited
57-
57-Unloading 2347 unused Assets to reduce memory usage. Loaded Objects now: 152078.
57-Total: 577.081055 ms (FindLiveObjects: 7.966600 ms CreateObjectMapping: 6.931800 ms MarkObjects: 403.645905 ms  DeleteObjects: 158.536102 ms)
57-
57-LOG_MARK: User is ready to battle
57-WARNING: Shader Unsupported: 'TankiOnline/Tank' - Pass 'FORWARD' has no vertex shader
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-LOG_MARK: Garage scene  start async loading
57-Unloading 2 Unused Serialized files (Serialized files now loaded: 1152)
57-UnloadTime: 108.049805 ms
57-Start cleaning in 4/29/2019 11:42:09 AM
57-UsedMemory: 0
57-LOG_MARK: User ready to lobby
57-
57-Unloading 7590 unused Assets to reduce memory usage. Loaded Objects now: 107690.
57-Total: 638.332581 ms (FindLiveObjects: 7.159000 ms CreateObjectMapping: 8.424000 ms MarkObjects: 442.805420 ms  DeleteObjects: 179.942993 ms)
57-
57-Unloading 0 Unused Serialized files (Serialized files now loaded: 1152)
57-
57-Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 107690.
57-Total: 482.973389 ms (FindLiveObjects: 30.131901 ms CreateObjectMapping: 7.170900 ms MarkObjects: 445.500092 ms  DeleteObjects: 0.168600 ms)
57-
57-Stop cleaning in 4/29/2019 11:42:10 AM
57-UsedMemory: 0
57-LOG_MARK: User left battle
57-LOG_MARK: User is on Home screen.
57-LOG_MARK: User is on Home screen.
57-LOG_MARK: User start going to battle Rio
57-LOG_MARK: Battle load is completed
57-LOG_MARK: Rio scene  start async loading
57-Unloading 3 Unused Serialized files (Serialized files now loaded: 1186)
57-UnloadTime: 11.600700 ms
57-LOG_MARK: Battle map is inited
57-
57-Unloading 1674 unused Assets to reduce memory usage. Loaded Objects now: 120976.
57-Total: 597.704712 ms (FindLiveObjects: 5.986400 ms CreateObjectMapping: 7.306400 ms MarkObjects: 476.005493 ms  DeleteObjects: 108.405396 ms)
57-
57-LOG_MARK: User is ready to battle
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-LOG_MARK: Garage scene  start async loading
57-Unloading 2 Unused Serialized files (Serialized files now loaded: 1190)
57-UnloadTime: 38.137901 ms
57-Start cleaning in 4/29/2019 11:55:28 AM
57-UsedMemory: 0
57-LOG_MARK: User ready to lobby
57-
57-Unloading 11808 unused Assets to reduce memory usage. Loaded Objects now: 104761.
57-Total: 1079.767456 ms (FindLiveObjects: 10.438800 ms CreateObjectMapping: 12.341400 ms MarkObjects: 771.806885 ms  DeleteObjects: 285.179504 ms)
57-
57-Unloading 0 Unused Serialized files (Serialized files now loaded: 1190)
57-
57-Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 104761.
57-Total: 970.248230 ms (FindLiveObjects: 91.374802 ms CreateObjectMapping: 10.615000 ms MarkObjects: 860.983765 ms  DeleteObjects: 7.273700 ms)
57-
57-Stop cleaning in 4/29/2019 11:55:31 AM
57-UsedMemory: 0
57-LOG_MARK: User left battle
57-LOG_MARK: User is on Home screen.
57-LOG_MARK: User start going to battle West Prime
57-LOG_MARK: Battle load is completed
57-LOG_MARK: WestPrime scene  start async loading
57-Unloading 3 Unused Serialized files (Serialized files now loaded: 1210)
57-UnloadTime: 10.798500 ms
57-LOG_MARK: Battle map is inited
57-
57-Unloading 3459 unused Assets to reduce memory usage. Loaded Objects now: 114279.
57-Total: 655.560364 ms (FindLiveObjects: 6.656300 ms CreateObjectMapping: 6.983500 ms MarkObjects: 539.509277 ms  DeleteObjects: 102.410194 ms)
57-
57-LOG_MARK: User is ready to battle
57-LOG_MARK: Garage scene  start async loading
57-Unloading 2 Unused Serialized files (Serialized files now loaded: 1220)
57-UnloadTime: 30.094801 ms
57-Start cleaning in 4/29/2019 12:02:39 PM
57-UsedMemory: 0
57-LOG_MARK: User ready to lobby
57-
57-Unloading 9531 unused Assets to reduce memory usage. Loaded Objects now: 110642.
57-Total: 686.544739 ms (FindLiveObjects: 7.704200 ms CreateObjectMapping: 8.249200 ms MarkObjects: 510.777008 ms  DeleteObjects: 159.813400 ms)
57-
57-Unloading 0 Unused Serialized files (Serialized files now loaded: 1220)
57-
57-Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 110642.
57-Total: 543.422607 ms (FindLiveObjects: 41.781197 ms CreateObjectMapping: 7.404200 ms MarkObjects: 494.061493 ms  DeleteObjects: 0.175100 ms)
57-
57-Stop cleaning in 4/29/2019 12:02:41 PM
57-UsedMemory: 0
57-LOG_MARK: User left battle
57-LOG_MARK: User is on Home screen.
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-MarketItem is null
57- 
57-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
57-
57-LOG_MARK: User is on Home screen.
57-LOG_MARK: User is on Home screen.
57-LOG_MARK: User start going to battle Iran
57-LOG_MARK: Battle load is completed
57-LOG_MARK: Iran scene  start async loading
57-Unloading 3 Unused Serialized files (Serialized files now loaded: 1246)
57-UnloadTime: 13.028300 ms
57-LOG_MARK: Battle map is inited
57-LOG_MARK: User is ready to battle
57-
57-Unloading 2266 unused Assets to reduce memory usage. Loaded Objects now: 116435.
57-Total: 734.445496 ms (FindLiveObjects: 6.419400 ms CreateObjectMapping: 7.071800 ms MarkObjects: 581.268433 ms  DeleteObjects: 139.685089 ms)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57- 
57-(Filename:  Line: 481)
57-
57-LOG_MARK: Garage scene  start async loading
57-Unloading 2 Unused Serialized files (Serialized files now loaded: 1251)
57-UnloadTime: 58.109901 ms
57-Start cleaning in 4/29/2019 12:19:01 PM
57-UsedMemory: 0
57-LOG_MARK: User ready to lobby
57-
57-Unloading 11932 unused Assets to reduce memory usage. Loaded Objects now: 104493.
57-Total: 1013.032776 ms (FindLiveObjects: 8.406699 ms CreateObjectMapping: 10.040899 ms MarkObjects: 701.960999 ms  DeleteObjects: 292.623413 ms)
57-
57-Unloading 0 Unused Serialized files (Serialized files now loaded: 1251)
57-
57-Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 104493.
57-Total: 698.545227 ms (FindLiveObjects: 60.320602 ms CreateObjectMapping: 10.621600 ms MarkObjects: 627.439941 ms  DeleteObjects: 0.162400 ms)
57-
57-Stop cleaning in 4/29/2019 12:19:04 PM
57-UsedMemory: 0
57-LOG_MARK: User left battle
57-LOG_MARK: User is on Home screen.
57-LOG_MARK: User start going to battle Ares
57-LOG_MARK: Battle load is completed
57-LOG_MARK: MassacreMars scene  start async loading
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (8)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (8)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
57- 
57-(Filename:  Line: 1744)
57-
57-Unloading 3 Unused Serialized files (Serialized files now loaded: 1256)
57-UnloadTime: 9.226000 ms
57-LOG_MARK: Battle map is inited
57-
57-Unloading 2420 unused Assets to reduce memory usage. Loaded Objects now: 116581.
57-Total: 623.595581 ms (FindLiveObjects: 5.623400 ms CreateObjectMapping: 6.821500 ms MarkObjects: 525.812317 ms  DeleteObjects: 85.335899 ms)
57-
57-LOG_MARK: User is ready to battle
57-Can not play a disabled audio source
57- 
57-(Filename:  Line: 536)
57-
57-Can not play a disabled audio source
57- 
57-(Filename:  Line: 536)
57-
57-Can not play a disabled audio source
57- 
57-(Filename:  Line: 536)
57-
57-Can not play a disabled audio source
57- 
57-(Filename:  Line: 536)
57-
57-NullReferenceException: Object reference not set to an instance of an object
57-  at Tanks.Battle.ClientGraphics.Impl.SmoothHeater.UpdateCooling () [0x00000] in <filename unknown>:0
57-  at Tanks.Battle.ClientGraphics.Impl.SmoothHeater.Update () [0x00000] in <filename unknown>:0
57-  at Tanks.Battle.ClientGraphics.API.DoubleDamageEffectComponent.Update () [0x00000] in <filename unknown>:0
57- 
57-(Filename:  Line: -1)
57-
57-Unloading 5 Unused Serialized files (Serialized files now loaded: 1262)
57-UnloadTime: 4.720900 ms
57-ArgumentException: An element with the same key already exists in the dictionary.
57-  at System.Collections.Generic.Dictionary`2[Tanks.Lobby.ClientControls.API.CursorType,Tanks.Lobby.ClientControls.API.Cursors+CursorData].Add (CursorType key, CursorData value) [0x00000] in <filename unknown>:0
57-  at Tanks.Lobby.ClientControls.API.Cursors.InitCursor (CursorType type, UnityEngine.Texture2D cursorTexture, Vector2 cursorHotspot) [0x00000] in <filename unknown>:0
57-  at Tanks.Lobby.ClientControls.API.CursorsConfigurator.Awake () [0x00000] in <filename unknown>:0
57- 
57-(Filename:  Line: -1)
57-
57-
57-Unloading 4900 unused Assets to reduce memory usage. Loaded Objects now: 41374.
57-Total: 743.529785 ms (FindLiveObjects: 2.500800 ms CreateObjectMapping: 5.123400 ms MarkObjects: 585.212585 ms  DeleteObjects: 150.692490 ms)
57-
57+Best regards,
57+Rob
...
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--- Revision 626232373034
+++ Revision 316364666564
@@ -1,1343 +1,9 @@
-Initialize engine version: 5.6.7f1 (e80cc3114ac1)
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-Direct3D:
- Version: Direct3D 11.0 [level 11.0]
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-Loading D:\TankiX\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
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-Loading D:\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll into Unity Child Domain
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-- Completed reload, in 0.040 seconds
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-Platform assembly: D:\TankiX\tankix_Data\Managed\System.Xml.dll (this message is harmless)
-<RI> Initializing input.
+Jasper AI is the ultimate solution for all your copywriting needs. Our advanced AI technology is trained to generate original and creative content that will capture the attention of your audience and help increase your open and conversion rates.
+With Jasper AI, you can create compelling subject lines, personalized email body and send it at the best time for your audience. The program also allows you to segment your audience and send them targeted content, which can further boost your conversion rate.
-<RI> Input initialized.
+Say goodbye to writer's block and hello to high-quality, engaging content with Jasper AI.
-desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
-<RI> Initialized touch support.
-
-UnloadTime: 1.869500 ms
-Platform assembly: D:\TankiX\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
-Platform assembly: D:\TankiX\tankix_Data\Managed\System.Configuration.dll (this message is harmless)
-Load client logger config: file://D:/TankiX/tankix_Data/StreamingAssets/log4net.xml
-Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
-UnloadTime: 1.671000 ms
-Load client logger config: file://D:/TankiX/tankix_Data/StreamingAssets/log4net.xml
-LOG_MARK: Device type: Desktop
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-LOG_MARK: Graphics shader model: 50
-LOG_MARK: Operating system: Windows 10 (10.0.0) 64bit
-LOG_MARK: System memory size: ~8075 Mb
-LOG_MARK: Processor type: Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz
-LOG_MARK: Processor count: 4
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-Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 7520.
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-LOG_MARK: Lobby load is completed
-[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
+Don't believe us? Try Jaspier AI for yourself and see the difference it can make. https://jasper.ai/free-trial?fpr=rob33
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-LOG_MARK: Client session added: 281490885874179
-LOG_MARK: Lobby added
-LOG_MARK: Self user added: 281475249695271
-LOG_MARK: TopPanelAuthenticatedComponent added
-LOG_MARK: Device type: Desktop
-LOG_MARK: Graphics device name: NVIDIA GeForce 930MX
-LOG_MARK: Graphics memory size: 2010 Mb
-LOG_MARK: Graphics shader model: 50
-LOG_MARK: Operating system: Windows 10 (10.0.0) 64bit
-LOG_MARK: System memory size: ~8075 Mb
-LOG_MARK: Processor type: Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz
-LOG_MARK: Processor count: 4
-LOG_MARK: Lobby load is completed
-LOG_MARK: Garage scene start async loading
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-Unloading 3 Unused Serialized files (Serialized files now loaded: 370)
-UnloadTime: 3.314500 ms
-Start cleaning in 4/29/2019 10:45:40 AM
-UsedMemory: 0
-LOG_MARK: User ready to lobby
-
-Unloading 571 unused Assets to reduce memory usage. Loaded Objects now: 51414.
-Total: 251.238907 ms (FindLiveObjects: 2.363700 ms CreateObjectMapping: 2.610100 ms MarkObjects: 227.970001 ms DeleteObjects: 18.294201 ms)
-
-Unloading 1 Unused Serialized files (Serialized files now loaded: 371)
-
-Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 51414.
-Total: 221.529388 ms (FindLiveObjects: 3.619500 ms CreateObjectMapping: 2.928700 ms MarkObjects: 213.613007 ms DeleteObjects: 1.365100 ms)
-
-Stop cleaning in 4/29/2019 10:45:41 AM
-UsedMemory: 0
-LOG_MARK: User is on Home screen.
-LOG_MARK: User start going to battle Arabian Night
-LOG_MARK: Battle load is completed
-LOG_MARK: NightIran scene start async loading
-Unloading 3 Unused Serialized files (Serialized files now loaded: 687)
-UnloadTime: 9.485000 ms
-LOG_MARK: Battle map is inited
-
-Unloading 691 unused Assets to reduce memory usage. Loaded Objects now: 91676.
-Total: 302.663513 ms (FindLiveObjects: 4.384300 ms CreateObjectMapping: 5.525100 ms MarkObjects: 244.591400 ms DeleteObjects: 48.161800 ms)
-
-Setting up 2 worker threads for Enlighten.
- Thread -> id: 2728 -> priority: 1
- Thread -> id: 35c4 -> priority: 1
-LOG_MARK: User is ready to battle
-LOG_MARK: Garage scene start async loading
-Unloading 2 Unused Serialized files (Serialized files now loaded: 787)
-UnloadTime: 46.239998 ms
-Start cleaning in 4/29/2019 10:58:31 AM
-UsedMemory: 0
-LOG_MARK: User ready to lobby
-
-Unloading 6118 unused Assets to reduce memory usage. Loaded Objects now: 81997.
-Total: 419.581787 ms (FindLiveObjects: 5.586200 ms CreateObjectMapping: 6.391600 ms MarkObjects: 300.262604 ms DeleteObjects: 107.338600 ms)
-
-Unloading 0 Unused Serialized files (Serialized files now loaded: 787)
-
-Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 81997.
-Total: 328.636810 ms (FindLiveObjects: 24.833900 ms CreateObjectMapping: 5.681000 ms MarkObjects: 298.005707 ms DeleteObjects: 0.115000 ms)
-
-Stop cleaning in 4/29/2019 10:58:32 AM
-UsedMemory: 0
-LOG_MARK: User left battle
-LOG_MARK: User is on Home screen.
-MarketItem is null
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-MarketItem is null
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-LOG_MARK: User start going to battle Ares
-LOG_MARK: Battle load is completed
-LOG_MARK: MassacreMars scene start async loading
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
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-(Filename: Line: 1744)
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-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-(Filename: Line: 1744)
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-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
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-(Filename: Line: 1744)
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-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
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-(Filename: Line: 1744)
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-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
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-(Filename: Line: 1744)
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-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (8)') is missing!
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-(Filename: Line: 1744)
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-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
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-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
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-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
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-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
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-(Filename: Line: 1744)
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-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
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-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
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-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
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-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
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-(Filename: Line: 1744)
-
-Unloading 3 Unused Serialized files (Serialized files now loaded: 896)
-UnloadTime: 9.134200 ms
-LOG_MARK: Battle map is inited
-
-Unloading 2413 unused Assets to reduce memory usage. Loaded Objects now: 104896.
-Total: 432.194214 ms (FindLiveObjects: 5.663800 ms CreateObjectMapping: 7.260900 ms MarkObjects: 303.132202 ms DeleteObjects: 116.136497 ms)
-
-LOG_MARK: User is ready to battle
-LOG_MARK: Garage scene start async loading
-Unloading 2 Unused Serialized files (Serialized files now loaded: 945)
-UnloadTime: 33.598099 ms
-Start cleaning in 4/29/2019 11:10:26 AM
-UsedMemory: 0
-LOG_MARK: User ready to lobby
-
-Unloading 11007 unused Assets to reduce memory usage. Loaded Objects now: 99578.
-Total: 644.469360 ms (FindLiveObjects: 6.158700 ms CreateObjectMapping: 7.845300 ms MarkObjects: 425.423798 ms DeleteObjects: 205.040695 ms)
-
-Unloading 0 Unused Serialized files (Serialized files now loaded: 945)
-
-Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 99578.
-Total: 483.584412 ms (FindLiveObjects: 60.983402 ms CreateObjectMapping: 6.287400 ms MarkObjects: 413.188202 ms DeleteObjects: 3.124500 ms)
-
-Stop cleaning in 4/29/2019 11:10:27 AM
-UsedMemory: 0
-LOG_MARK: User left battle
-LOG_MARK: User is on Home screen.
-LOG_MARK: User is on Home screen.
-MarketItem is null
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-MarketItem is null
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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-LOG_MARK: User start going to battle Sandbox
-LOG_MARK: Battle load is completed
-LOG_MARK: Sandbox scene start async loading
-Unloading 3 Unused Serialized files (Serialized files now loaded: 1004)
-UnloadTime: 10.932400 ms
-LOG_MARK: Battle map is inited
-
-Unloading 1953 unused Assets to reduce memory usage. Loaded Objects now: 152872.
-Total: 526.612122 ms (FindLiveObjects: 11.433800 ms CreateObjectMapping: 9.720901 ms MarkObjects: 364.000122 ms DeleteObjects: 141.456497 ms)
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-LOG_MARK: User is ready to battle
-LOG_MARK: User left battle
-LOG_MARK: Garage scene start async loading
-Unloading 2 Unused Serialized files (Serialized files now loaded: 1018)
-UnloadTime: 64.206398 ms
-Start cleaning in 4/29/2019 11:17:04 AM
-UsedMemory: 0
-LOG_MARK: User ready to lobby
-LOG_MARK: User is on Home screen.
-
-Unloading 5618 unused Assets to reduce memory usage. Loaded Objects now: 82800.
-Total: 537.807983 ms (FindLiveObjects: 5.718000 ms CreateObjectMapping: 7.159200 ms MarkObjects: 391.844208 ms DeleteObjects: 133.085800 ms)
-
-Unloading 0 Unused Serialized files (Serialized files now loaded: 1018)
-
-Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 82800.
-Total: 452.113495 ms (FindLiveObjects: 37.584000 ms CreateObjectMapping: 6.355800 ms MarkObjects: 408.040710 ms DeleteObjects: 0.132000 ms)
-
-Stop cleaning in 4/29/2019 11:17:05 AM
-UsedMemory: 0
-LOG_MARK: User is on Home screen.
-LOG_MARK: User start going to battle Silence
-LOG_MARK: Battle load is completed
-LOG_MARK: Silence scene start async loading
-Unloading 3 Unused Serialized files (Serialized files now loaded: 1065)
-UnloadTime: 10.890100 ms
-LOG_MARK: Battle map is inited
-
-Unloading 2702 unused Assets to reduce memory usage. Loaded Objects now: 116084.
-Total: 488.598114 ms (FindLiveObjects: 5.409000 ms CreateObjectMapping: 6.401000 ms MarkObjects: 360.673492 ms DeleteObjects: 116.113800 ms)
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-LOG_MARK: User is ready to battle
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-LOG_MARK: Garage scene start async loading
-Unloading 2 Unused Serialized files (Serialized files now loaded: 1109)
-UnloadTime: 45.839100 ms
-Start cleaning in 4/29/2019 11:29:09 AM
-UsedMemory: 0
-LOG_MARK: User ready to lobby
-
-Unloading 5749 unused Assets to reduce memory usage. Loaded Objects now: 100691.
-Total: 617.995178 ms (FindLiveObjects: 8.622000 ms CreateObjectMapping: 8.599300 ms MarkObjects: 474.353699 ms DeleteObjects: 126.419304 ms)
-
-Unloading 0 Unused Serialized files (Serialized files now loaded: 1109)
-
-Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 100691.
-Total: 487.711090 ms (FindLiveObjects: 29.617901 ms CreateObjectMapping: 7.488500 ms MarkObjects: 450.446899 ms DeleteObjects: 0.155400 ms)
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-Stop cleaning in 4/29/2019 11:29:11 AM
-UsedMemory: 0
-LOG_MARK: User left battle
-LOG_MARK: User is on Home screen.
-LOG_MARK: User start going to battle Kungur
-LOG_MARK: Battle load is completed
-LOG_MARK: Kungur scene start async loading
-Unloading 3 Unused Serialized files (Serialized files now loaded: 1123)
-UnloadTime: 10.204400 ms
-LOG_MARK: Battle map is inited
-
-Unloading 2347 unused Assets to reduce memory usage. Loaded Objects now: 152078.
-Total: 577.081055 ms (FindLiveObjects: 7.966600 ms CreateObjectMapping: 6.931800 ms MarkObjects: 403.645905 ms DeleteObjects: 158.536102 ms)
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-LOG_MARK: User is ready to battle
-WARNING: Shader Unsupported: 'TankiOnline/Tank' - Pass 'FORWARD' has no vertex shader
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
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-(Filename: Line: 481)
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-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-LOG_MARK: Garage scene start async loading
-Unloading 2 Unused Serialized files (Serialized files now loaded: 1152)
-UnloadTime: 108.049805 ms
-Start cleaning in 4/29/2019 11:42:09 AM
-UsedMemory: 0
-LOG_MARK: User ready to lobby
-
-Unloading 7590 unused Assets to reduce memory usage. Loaded Objects now: 107690.
-Total: 638.332581 ms (FindLiveObjects: 7.159000 ms CreateObjectMapping: 8.424000 ms MarkObjects: 442.805420 ms DeleteObjects: 179.942993 ms)
-
-Unloading 0 Unused Serialized files (Serialized files now loaded: 1152)
-
-Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 107690.
-Total: 482.973389 ms (FindLiveObjects: 30.131901 ms CreateObjectMapping: 7.170900 ms MarkObjects: 445.500092 ms DeleteObjects: 0.168600 ms)
-
-Stop cleaning in 4/29/2019 11:42:10 AM
-UsedMemory: 0
-LOG_MARK: User left battle
-LOG_MARK: User is on Home screen.
-LOG_MARK: User is on Home screen.
-LOG_MARK: User start going to battle Rio
-LOG_MARK: Battle load is completed
-LOG_MARK: Rio scene start async loading
-Unloading 3 Unused Serialized files (Serialized files now loaded: 1186)
-UnloadTime: 11.600700 ms
-LOG_MARK: Battle map is inited
-
-Unloading 1674 unused Assets to reduce memory usage. Loaded Objects now: 120976.
-Total: 597.704712 ms (FindLiveObjects: 5.986400 ms CreateObjectMapping: 7.306400 ms MarkObjects: 476.005493 ms DeleteObjects: 108.405396 ms)
-
-LOG_MARK: User is ready to battle
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-LOG_MARK: Garage scene start async loading
-Unloading 2 Unused Serialized files (Serialized files now loaded: 1190)
-UnloadTime: 38.137901 ms
-Start cleaning in 4/29/2019 11:55:28 AM
-UsedMemory: 0
-LOG_MARK: User ready to lobby
-
-Unloading 11808 unused Assets to reduce memory usage. Loaded Objects now: 104761.
-Total: 1079.767456 ms (FindLiveObjects: 10.438800 ms CreateObjectMapping: 12.341400 ms MarkObjects: 771.806885 ms DeleteObjects: 285.179504 ms)
-
-Unloading 0 Unused Serialized files (Serialized files now loaded: 1190)
-
-Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 104761.
-Total: 970.248230 ms (FindLiveObjects: 91.374802 ms CreateObjectMapping: 10.615000 ms MarkObjects: 860.983765 ms DeleteObjects: 7.273700 ms)
-
-Stop cleaning in 4/29/2019 11:55:31 AM
-UsedMemory: 0
-LOG_MARK: User left battle
-LOG_MARK: User is on Home screen.
-LOG_MARK: User start going to battle West Prime
-LOG_MARK: Battle load is completed
-LOG_MARK: WestPrime scene start async loading
-Unloading 3 Unused Serialized files (Serialized files now loaded: 1210)
-UnloadTime: 10.798500 ms
-LOG_MARK: Battle map is inited
-
-Unloading 3459 unused Assets to reduce memory usage. Loaded Objects now: 114279.
-Total: 655.560364 ms (FindLiveObjects: 6.656300 ms CreateObjectMapping: 6.983500 ms MarkObjects: 539.509277 ms DeleteObjects: 102.410194 ms)
-
-LOG_MARK: User is ready to battle
-LOG_MARK: Garage scene start async loading
-Unloading 2 Unused Serialized files (Serialized files now loaded: 1220)
-UnloadTime: 30.094801 ms
-Start cleaning in 4/29/2019 12:02:39 PM
-UsedMemory: 0
-LOG_MARK: User ready to lobby
-
-Unloading 9531 unused Assets to reduce memory usage. Loaded Objects now: 110642.
-Total: 686.544739 ms (FindLiveObjects: 7.704200 ms CreateObjectMapping: 8.249200 ms MarkObjects: 510.777008 ms DeleteObjects: 159.813400 ms)
-
-Unloading 0 Unused Serialized files (Serialized files now loaded: 1220)
-
-Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 110642.
-Total: 543.422607 ms (FindLiveObjects: 41.781197 ms CreateObjectMapping: 7.404200 ms MarkObjects: 494.061493 ms DeleteObjects: 0.175100 ms)
-
-Stop cleaning in 4/29/2019 12:02:41 PM
-UsedMemory: 0
-LOG_MARK: User left battle
-LOG_MARK: User is on Home screen.
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-MarketItem is null
-
-(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-
-LOG_MARK: User is on Home screen.
-LOG_MARK: User is on Home screen.
-LOG_MARK: User start going to battle Iran
-LOG_MARK: Battle load is completed
-LOG_MARK: Iran scene start async loading
-Unloading 3 Unused Serialized files (Serialized files now loaded: 1246)
-UnloadTime: 13.028300 ms
-LOG_MARK: Battle map is inited
-LOG_MARK: User is ready to battle
-
-Unloading 2266 unused Assets to reduce memory usage. Loaded Objects now: 116435.
-Total: 734.445496 ms (FindLiveObjects: 6.419400 ms CreateObjectMapping: 7.071800 ms MarkObjects: 581.268433 ms DeleteObjects: 139.685089 ms)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
-
-(Filename: Line: 481)
-
-LOG_MARK: Garage scene start async loading
-Unloading 2 Unused Serialized files (Serialized files now loaded: 1251)
-UnloadTime: 58.109901 ms
-Start cleaning in 4/29/2019 12:19:01 PM
-UsedMemory: 0
-LOG_MARK: User ready to lobby
-
-Unloading 11932 unused Assets to reduce memory usage. Loaded Objects now: 104493.
-Total: 1013.032776 ms (FindLiveObjects: 8.406699 ms CreateObjectMapping: 10.040899 ms MarkObjects: 701.960999 ms DeleteObjects: 292.623413 ms)
-
-Unloading 0 Unused Serialized files (Serialized files now loaded: 1251)
-
-Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 104493.
-Total: 698.545227 ms (FindLiveObjects: 60.320602 ms CreateObjectMapping: 10.621600 ms MarkObjects: 627.439941 ms DeleteObjects: 0.162400 ms)
-
-Stop cleaning in 4/29/2019 12:19:04 PM
-UsedMemory: 0
-LOG_MARK: User left battle
-LOG_MARK: User is on Home screen.
-LOG_MARK: User start going to battle Ares
-LOG_MARK: Battle load is completed
-LOG_MARK: MassacreMars scene start async loading
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (8)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (8)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (7)') is missing!
-
-(Filename: Line: 1744)
-
-The referenced script on this Behaviour (Game Object 'SimpleLightningBoltAnimatedPrefab (6)') is missing!
-
-(Filename: Line: 1744)
-
-Unloading 3 Unused Serialized files (Serialized files now loaded: 1256)
-UnloadTime: 9.226000 ms
-LOG_MARK: Battle map is inited
-
-Unloading 2420 unused Assets to reduce memory usage. Loaded Objects now: 116581.
-Total: 623.595581 ms (FindLiveObjects: 5.623400 ms CreateObjectMapping: 6.821500 ms MarkObjects: 525.812317 ms DeleteObjects: 85.335899 ms)
-
-LOG_MARK: User is ready to battle
-Can not play a disabled audio source
-
-(Filename: Line: 536)
-
-Can not play a disabled audio source
-
-(Filename: Line: 536)
-
-Can not play a disabled audio source
-
-(Filename: Line: 536)
-
-Can not play a disabled audio source
-
-(Filename: Line: 536)
-
-NullReferenceException: Object reference not set to an instance of an object
- at Tanks.Battle.ClientGraphics.Impl.SmoothHeater.UpdateCooling () [0x00000] in <filename unknown>:0
- at Tanks.Battle.ClientGraphics.Impl.SmoothHeater.Update () [0x00000] in <filename unknown>:0
- at Tanks.Battle.ClientGraphics.API.DoubleDamageEffectComponent.Update () [0x00000] in <filename unknown>:0
-
-(Filename: Line: -1)
-
-Unloading 5 Unused Serialized files (Serialized files now loaded: 1262)
-UnloadTime: 4.720900 ms
-ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2[Tanks.Lobby.ClientControls.API.CursorType,Tanks.Lobby.ClientControls.API.Cursors+CursorData].Add (CursorType key, CursorData value) [0x00000] in <filename unknown>:0
- at Tanks.Lobby.ClientControls.API.Cursors.InitCursor (CursorType type, UnityEngine.Texture2D cursorTexture, Vector2 cursorHotspot) [0x00000] in <filename unknown>:0
- at Tanks.Lobby.ClientControls.API.CursorsConfigurator.Awake () [0x00000] in <filename unknown>:0
-
-(Filename: Line: -1)
-
-
-Unloading 4900 unused Assets to reduce memory usage. Loaded Objects now: 41374.
-Total: 743.529785 ms (FindLiveObjects: 2.500800 ms CreateObjectMapping: 5.123400 ms MarkObjects: 585.212585 ms DeleteObjects: 150.692490 ms)
-
+Best regards,
+Rob